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Mar20
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A lot of technical and scientific businesses use software for 3D modeling, animation, and rendering, including designers, engineers, and architects. The cost of commercial 3D rendering software is generally high, especially for smaller companies and those just starting out. These companies, as well as established companies, can get some relief by going with or switching to Blender, an Open Source alternative from the Blender Foundation. Blender is a full-featured package, including: - Support for a variety of geometric primitives, including polygon meshes, fast subdivision surface modeling, Bezier curves, NURBS surfaces, metaballs, digital sculpting, and outline fonts.
- Keyframed animation tools including inverse kinematics, armature (skeletal), hook, curve and lattice-based deformations, shape keys (morphing), non-linear animation, constraints, vertex weighting, soft body dynamics including mesh collision detection, LBM fluid dynamics, Bullet rigid body dynamics, particle based hair, and a particle system with collision detection.
- Modifiers to apply non-destructive effects.
- Python scripting for tool creation and prototyping, game logic, importing and exporting from other formats such as OBJ, FBX, DXF, COLLADA and task automation.
- Basic non-linear video/audio editing and compositing capabilities.
- Game Blender, a sub-project, offers interactivity features such as collision detection, dynamics engine, and programmable logic. It also allows the creation of stand-alone, real-time applications ranging from architectural visualization to video game construction.
- A fully integrated node based compositor within the rendering pipelineAn internal filesystem that allows one to pack multiple scenes into a single file (called a ".blend" file).
- All of blender's ".blend" files are forward, backward, and cross-platform compatible with other versions of blender, and can be used as a library to borrow pre-made content.
- Snapshot ".blend" files can be auto-saved periodically by the program, making it easier to survive a program crash.
- All scenes, objects, materials, textures, sounds, images, post-production effects for an entire animation can be stored in a single ".blend" file.
- Interface configurations are retained in the ".blend" files, such that what you save is what you get upon load. This file can be stored as "user defaults" so this screen configuration, as well as all the objects stored in it, is used every time you load blender.
Even better, Blender is available for a wide variety of operating environments, including Microsoft Windows, Mac OS X, Linux, IRIX, Solaris, NetBSD, FreeBSD, OpenBSD with unofficial ports for BeOS, SkyOS, AmigaOS, MorphOS and Pocket PC.
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